The academic course in Game Design trains creatives with both theoretical and practical skills to manage their own projects.
This three-year undergraduate program is officially recognized by the Italian Ministry of University and Research and includes both theoretical and practical subjects, offering a multidisciplinary approach to the videogame industry.
Your academic journey
Things you will learn
Our study plans are designed to combine technical and expressive subjects and market trends, in order to create a tangible set of skills.
First year
| ECT Total | 60 |
| Subjects | ECT |
| Game Design I | 8 |
| Hystory of Videogames | 6 |
| Hystory of Modern & Contemporary Art | 6 |
| Visual scripting (Unreal) |
6 |
| Modeling 3D I (Blender e Substance) |
12 |
| Graphic Design | 8 |
| Level Design | 6 |
| Fundamentals of Programming | 4 |
| English | 4 |
Second year
| Subjects | ECT |
| History of Design | 6 |
| Interaction Design AR/VR |
8 |
| 2D Animation | 6 |
| Level Design II | 4 |
| Sociology of Gaming | 6 |
| Game Design II | 10 |
| 3D Modeling II | 4 |
| 3D Animation | 6 |
| UI/UX design | 6 |
| Mobile Game Design | 4 |
| ECT Total | 60 |
Third year
| ECT Total | 60 |
| Subjects | ECT |
| Cinematic Design | 6 |
| Narrative Design | 6 |
| Game Design III | 12 |
| Special Effects – VFX | 6 |
| Rights and Copyright of videogames | 6 |
| Level Design III | 6 |
| Sound Design | 6 |
| Additional linguistic and computer skills, internships and reports. | 4 |
| Final exam | 8 |
Experience, work and learn
Our teaching method stimulates engagement and active learning. Students can experience and learn in an ever moving open lab, with actual projects and role-playing activities. 30% Lectures, classroom activities, reading and studying, 70% Practice, labs, creation and presentation of personal projects, workshops.
30% Lectures, classroom activities, reading and studying
70% Hands-on activities, workshops, production and presentation of personal projects, workshops
Your future after graduation
By the end of the three-year period, students will have gained the necessary skills to enter in the professional world as a game designers, level designers, narrative designers, game developers, 3D artists, digital animators, UI/UX designers for video games and applications, or as an experts in virtual reality (VR) augmented reality (AR) and in gamification.
Students will also be able to work as interaction designers, contributing
to the creation of innovative and engaging digital experiences.
The skills acquired in interactive creativity, digital design, storytelling and multimedia project management will also offer opportunities in other sectors, such as: advertising, animation, cinema, virtual and augmented reality, and more generally in all areas related to digital content and interactive user experience.
Benefits for students
We believe creativity is for all. We offer a variety of benefit opportunities:
- Payment by instalments
- Grants (provided by ADISU institution)
- Competitions for technical institutes and fashion enthusiasts
- Digital lecture notes included